kres -- value of the checkbox control. If the checkbox is set (pushed) then return 1, if not, return 0.
knum -- the number of the checkbox. If it does not exist, it is made on-screen at initialization.
Here is a simple example of the checkbox opcode. It uses the files checkbox.orc and checkbox.sco.
Example 61. Simple example of the checkbox opcode.
/* checkbox.orc */ ; Initialize the global variables. sr = 44100 kr = 44100 ksmps = 1 nchnls = 1 instr 1 ; Get the value from the checkbox. k1 checkbox 1 ; If the checkbox is selected then k2=440, otherwise k2=880. k2 = (k1 == 0 ? 440 : 880) a1 oscil 10000, k2, 1 out a1 endin /* checkbox.orc */
/* checkbox.sco */ ; Just generate a nice, ordinary sine wave. f 1 0 32768 10 1 ; Play Instrument #1 for ten seconds. i 1 0 10 e /* checkbox.sco */